GUIDES Implementing ECMA-419 Modules Calling Callbacks
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Constructor Sets `target`
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Implementing ECMA-419 Modules
Overview
Constructor Sets `target`
Constructor IO
Constructor Clean-up on Failure
`close()` and `[Symbol.dispose]`
Calling Callbacks
Setting Options with `configure()`
Keep Instance Surface Clean
Key-Value Storage
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Read and Write Values using Web Storage
Delete Keys using Web Storage
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Read and Write Values using Key-Value Pair
Change Data Formats using Key-Value Pair
Delete Keys using Key-Value Pair
Enumerate Keys using Key-Value Pair
Logging
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Logging with Console
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MQTT
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Connect to MQTT Server using MQTT()
Connect Securely to MQTT Server using MQTT()
Close Connection using MQTT()
Publish Message using MQTT()
Subscribe to Topic using MQTT()
Receive Messages using MQTT()
Get Connection Information using MQTT()
Connect to MQTT Server using MQTT Client
Connect Securely to MQTT Server using MQTT Client
Close Connection using MQTT Client
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Subscribe to Topic using MQTT Client
Receive Messages using MQTT Client
Optimizing Embedded JavaScript
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Time
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Time Callbacks
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Transport Layer Security (TLS)
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Include Public Certificates
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WebSocket
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Connect to Server using WebSocket()
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Wi-Fi
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Scan for Access Points
Scan Continuously for Access Points
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Use Static IP Address

Calling Callbacks

ECMA-419 uses callbacks extensively to deliver notifications. Callbacks are used instead of Events or Promises because they are typically more efficient. Often callbacks are passed to the constructor to be called later.

Callbacks may only be called when there is nothing else running. Specifically this means that methods defined by ECMA-419 may not directly call a callback. This eliminates common bugs that happen when a callback is invoked at an unexpected time and it ensures that there is consistent free stack space for the callback's execution.

A timer is a common way to defer execution of a callback to meet this requirement.

import Timer from "timer";

class ExampleTCP {
	#onWritable;
	#timer;

	constructor(options) {
		this.#onWritable = options.onWritable;
		if (this.#onWritable)
			this.#timer = Timer.set(() => this.#onWritable());
	}
	close() {
		Timer.clear(this.#timer);
		this.#timer = undefined;
	}
}

Callbacks must be invoked with this set to the calling instance (scripts can override this using function.prototype.bind() or arrow functions). The preceding examples calls onWritable with the correct this because the callback is called through a private field, this.#onWritable. If a callback is stored on another object, use function.prototype.call() to set this to the instance.

import Timer from "timer";

class ExampleTCP {
	#callbacks = {};
	#timer;

	constructor(options) {
		const {onWritable} = options;
		if (onWritable) {
			this.#callbacks.onWritable = onWritable;
			this.#timer = Timer.set(() => this.#callbacks.onWritable.call(this));
		}
	}
	close() {
		Timer.clear(this.#timer);
		this.#timer = undefined;
	}
}

Perhaps the most misunderstood callback is onError(). This callback is called when the instance detects a failure outside of a public method call. For example, when a TCP socket unexpectedly disconnects.

If an error occurs within a public API call, usually the right thing to do is throw an exception immediately. If it is appropriate to call onError(), the callback needs to be deferred as shown above using a Timer.

A common mistake is invoking onError() from the constructor. The constructor is a public API, it cannot invoke callbacks directly. Therefore, it should throw an exception.